48 hour jam with Ice Fortress Productions. Platformer roguelike in ancient Greece. Built in Unity, I worked on AI models.
Writing and web-design practice summarizing the best game experiences I had in 2012. Learned a great deal of HTML/CSS/JS/jQuery.
Sisyphorest: Maintenance Goal Support By Responding to Trends
Master's thesis: Methods and models for the quantitative analysis of crowd brainstorming
- Master's thesis
- copyright 2013 Filip Krynicki
- using horizontal screen space effectively!